Need to rid your players of their silver? Enter the tax man: Theodore Bourbeau is a cleric and
tax collector for King Louis XIII and has come to audit the PCs
properties. Bourbeau expects to be shown the grounds and all assets, and will
then, after his deduction, collect payment. It may take several days to access all the holdings of the PCs, in which case he and his men will expect to be put up and fed during their stay. If he is not obeyed, he has the
authority to call upon the French Royal Army. The King has been given permission
by the Pope to bring any rebellious nobles in line. Bourbeau will overlook any
nefarious activities for a hefty payment of 50,000sp and 25,000sp for his
fee, a total of 75,000sp. Or whatever amount the Ref sees fit to charge, something that's gonna hurt.
Theodore Bourbeau: Armour 14, Move 120’, 7th-Level Cleric, 24hp, Rapier 1d8, Flintlock 1d8,
Morale 10. Leather armor, hooded cape, wide-brimmed hat, rapier, flintlock pistols
(2), and 30sp.
Spells: 1st: Bless, Command, Detect Evil, Sanctuary, 2nd:
Delay Poison, Heroism, Silence 15’ Radius, 3rd: Dispel
Magic x3, 4th: Divination.
Four Assistants/Enforcers: Armour
14, Move 120’, 0-Level, 4hp, Clubs or Swords (1d8), Morale 9. Leather
armor, clubs, swords.
If the military is
called in it will consist of 2 units of one sergeant and ten privates:
Sergeant (2): Armor 16, Move 90, 1st Level Fighter, 5hp,
arquebus 1d8 (1d6 melee), sword 1d8, Morale 9. Pikeman’s armor, buff coat, lobster tail pot, longsword, arquebus, powder horn, shot bag.
Privates (20) Armor 14, Move 120, 0-Level, 4hp, pike
1d10, sword 1d8, Morale 8. Buff coat, lobster tail pot, longsword, pike.
If things go
absolutely pear-shaped a full army could come to raze the property.
French Royal Army
Capitaine Gustave Foquier: Armor 17, Move 90, 2nd
Level Fighter, 9hp, Flintlock 1d8, (1d4 melee), Longsword 1d8, Morale 10. Pikeman’s
armor, buff coat, lobster tail pot, tassets, longsword, flintlock, powder horn, shot bag. French, German, Spanish.
Sergeants (13): Armor 16, Move 90, 1st Level Fighter, 5hp,
arquebus 1d8 (1d6 melee), sword 1d8, Morale 9. Pikeman’s armor, buff coat, lobster tail pot, longsword, arquebus, powder horn, shot bag.
Privates (130) Armor 14, Move 120, 0-Level, 4hp, pike
1d10, sword 1d8, Morale 8. Buff coat, lobster tail pot, longsword, pike.