The Hunter
Hendrick “Bloodhound” Van Daalen works indirectly for the Dutch West India Company. He is not technically an employee of the company, rather he is a licensed Recovery Agent, hired through Company officials tied to the States General of the Netherlands. In practice he is a bounty hunter specializing in stolen cargo.
Among sailors he is known as “De Bloedhond” the Bloodhound, because he is famous for tracking deserters across colonies, recovering stolen cargo, and bringing thieves back alive for trial. He has recovered stolen goods from smugglers in Barbados, pirates operating near Tortuga, and deserters hiding in New Netherland.
The Bloodhound and His Team
Tall, lean, and weathered, Van Daalen is calm, disciplined, and pragmatic. He speaks English with a heavy Dutch accent. Van Daalen is not cruel, but he believes thieves deserve punishment. His real loyalty is to his 10% recovery fee. He travels with a clerk, two Iroquois scouts, and a light riding horse.
Hendrick Van Daalen: Armor 16 (leather + Dex), Move 120’, 4th Level Specialist, 20hp, Rapier 1d8, Dagger 1d4, Pistol 1d8, Morale 11.
Skills: Bushcraft 4, Languages 4, Search 5
Languages: Dutch, English, German, Iroquois
Equipment: Leather armor, rapier, 2x daggers, 2x pistols, shot bag, powder horn, manacles, lock & key, Investigator’s Tools, journal, wide-brimmed hat, cloak, maps (Maryland, New Netherlands, New Sweden), whistle, candle, soap, chalk, ink
Josie, gray riding horse: AC 12, Move 240′, 2 Hit Dice, 6hp, Hooves 1d6, Morale 5.
Equipage: Riding gear, 2x saddlebags, mancatcher, manacles, 50 ft. rope, waterskin, tinderbox, crowbar, grappling hook, 4sp.
Paulsen Klopstock, Clerk: Armor 14 (leather), Move 120’, 4th Level Magic-User, 14hp, rapier 1d8, dagger, 1d4, pistol 1d8, Morale 7.
Skills: Languages 2
Languages: Dutch, English, German, Welsh
Equipment: Leather armor, rapier, dagger, pistol, shot bag, powder horn, spellbook, blank book, 2x lamp oil, lantern, ink & quill, 6x candles, wooden cross, maps (Maryland, New Netherlands, New Sweden), 5x paper, pipe, whistle, soap, wolfsbane, 2x empty vials
Spells: 2/1st, 2/2nd
Iroquois Scout (2): Armor 14, Move 120’, 3rd Level Fighter, 11/22hp, musket 1d8, tomahawk 1d6, short bow 1d6, Morale 10/5 (not willing to die for a Dutchmen).
Skills: Bushcraft 3, Wilderness Stealth 5
Languages: Algonquin, Dutch, Iroquois
Equipment: Leather armor, musket, tomahawk, short bow, shot bag, powder horn, 20x arrows, hunting knife, pouch.