Tuesday, November 19, 2019

Alien Horses


On the planet M’theria horses have six legs and horns curling back from their heads, similar to ram’s horns. One of the most common domesticated animals on the planet, horses have been used throughout history for transportation, combat, and labor. 
I made these for my fantasy home brew, but they would fit nicely in Carcosa or other stranger worlds.

Horned Horse
Armor 12, Move 240
2 Hit Dice, 10hp
2 hooves 1d4, ram 1d6, Morale 8
Trample: If the horned horse hits with both hooves, the target must Save versus Paralyzation or be knocked prone. If the target is prone, the horned horse can make an extra attack with its hooves.

Horned Warhorse
Armor 16 (chain barding), Move 180
3 Hit Dice, 15hp
2 hooves 1d6, ram 1d8, Morale 10
Charge: If the horned horse moves at least 20 feet straight toward a target and hits with a ram attack, the target takes +1d6 extra damage and must Save versus Paralyzation or be knocked prone.
Trample: If the horned horse hits with both hooves, the target must Save versus Paralyzation or be knocked prone. If the target is prone, the horned horse can make an extra attack with its hooves.

Horned Horses come in a variety of natural colors as well as stranger hues. Choose one or roll on the charts below.

Coat Colors 1d10
1
Appaloosa
2
Bay
3
Black
4
Chestnut
5
Gray
6
Palamino
7
Pinto
8
Roan
9
White
10
Roll for stranger hue

Stranger Hue 1d6
1
Blue
2
Green
3
Orange
4
Purple
5
Red
6
Yellow

For Carcosa 1d8
1
Blue
2
Green
3
Jale
4
Orange
5
Purple
6
Red
7
Ulfire
8
Yellow

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